If you are holding something like a Cryptic Command it is so hard to lose
Alpha cards, for a time, were banned in tournaments as the corners would make them "Marked," or too easily identifiable
A couple of nitpicks: Fjorn's draw step replacement ability technically needs to say what it's replacing
But between the Adventure Dragon spells and The Ur-Dragons eminence ability, my mana curve looks much better
Main Deck - 91 cards, 91 distinct Sort by: Sideboard - 9 cards, 9 distinct Sort by: Scratchpad - 0 cards, 0 distinct Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck
Their use cases go up in graveyard or flicker decks, of course